![]() It’s just a matter of taste, as well as a matter of the time it is being released, that just makes Inmost a harsher experience. That’s just not the case in here, but that’s not necessarily a bad thing. They also put their puzzle-solving gameplay as its main focus. Limbo and Inside, while also equally dour, were more subtle in terms of storytelling. I could simply shut my brain off and enjoy some nonsensical carnage instead of paying attention at how miserable Ellie’s life was at the time. 'Inmost is an atmospheric, story-driven puzzle platformer, following three playable characters within one dark, interconnecting story. Even The Last of Us Part II, a game that makes the saddest emo songs sound like R.E.M.’s “Shiny Happy People” in comparison, had entertaining combat segments. While I did enjoy some other equally depressive games over the past few years, I don’t think any of them were so on-the-nose with the setting and premise as Inmost. It provides you with decent controls, an efficient gameplay loop, and even some collectibles, but you’re constantly bombarded with a depressive narration and an overall setting so dour that it makes you feel depressed alongside it. And there lies my main “issue” with Inmost: it just isn’t an entertaining experience. In fact, the gameplay itself isn’t even the game’s focus at all. Even if it makes me feel like an emo teenager on the inside. ![]() Depending on who you’re controlling, you’ll either be faster or able to get rid of enemies with combat techniques, but this isn’t its main focus. It also borrows some elements from the metroidvania genre. However, this is still the kind of game in which your controls are intentionally stiff, with a high degree of trial and error involved. It is looser and more free-form than your average Prince of Persia clone, as you have a higher degree of autonomy over your jumps, for instance. At its core, Inmost is a puzzle platformer. I don’t want to enter into details as to who they are and what they do, as Inmost is best enjoyed by knowing very little about its plot and setting. The gameplay varies depending on the character you’re controlling, as you alternate between three of them. And those are just the first ten minutes or so. You will also learn how everyone around you has equally lost all hope, with one of the earliest characters you meet complaining about how miserable life is. You’ll quickly learn that you need to avoid these dark blobs scattered throughout the world, as the slightest touch will kill your character. You’re thrown into a world with little explanation of what to do and where to go, with death being almost a mandatory learning experience. You’re bombarded with a beautiful, but absolutely depressing, borderline monochromatic color palette that evokes a sense of sadness and loss of hope. Right from the get-go, it showcases that you’ll be in for a discomforting ride. It contains rich symbolism derived from the fantasy world of a young girl an evil Knight fights to spread pain and a heroic man collects pain, as the girl explores dark scary areas of her own home, discovering secrets. Razer Chroma, Corsair RGB plus many more coloured LED devices supported on Windows.My inner demons sure don’t like to respect my privacy. INMOST is a fairy tale about pain, sadness, and loss.Full colourblind support, using symbols as a colour aid.A spark of the personal or somber reckoning with grief and. There’s something glowing brightly at the center of Inmost ’s rendition of a narrative platformer. Inmost is a very sad and psychologically moving story about loss, personal experiences and pain, which gives players a hope for purification and redemption. Professionally voiced narration by Anna Acton and Matthew Wade, some of the UK’s best television talent. Inmost's short length and clumsy story fail to satisfy, though its unique pixel art style and beautiful soundtrack might make it worth a look.Over 30 original music tracks, composed exclusively for Hue.Stark silhouetted art style with bright, bold colours.A world full of lively characters to talk to, each with their own personality and story.A heartfelt story that touches on themes of love, loss, existence and remorse.Unique colour-matching mechanic, offering a new twist on the classic adventure game.As obstacles match the background, they disappear, creating new and exciting puzzles - full of peril, mystery… and colours unseen. You explore a dangerous grey land, unearthing coloured fragments on a journey to find your missing mother. Hue is a vibrant, award-winning puzzle-adventure, where you alter the world by changing its background colour.
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